Shroud Criticizes Valve Over Third-Party Servers Like FACEIT, Calling Counter-Strike’s Approach “Pathetic”
2 min readMichael “Shroud,” renowned for his expertise in FPS gaming and formerly a prominent CS:GO player, recently took a bold stance against Valve’s handling of Counter-Strike in light of the popularity of third-party servers like FACEIT. These external servers, known for their stringent anti-cheat measures and enhanced competitive experience, have drawn a significant portion of the player base away from official matchmaking.
During a recent livestream on Twitch, Shroud didn’t mince words when expressing his disappointment with Valve’s approach, labeling it “pathetic.” He highlighted the fact that third-party servers like FACEIT have become the go-to choice for many players, surpassing the quality of Valve’s own offerings.
According to Shroud, the reliance on third-party servers sets a troubling precedent, suggesting that Valve has become complacent in its efforts to improve Counter-Strike. He criticized Valve’s apparent lack of initiative in addressing the community’s needs, stating, “They just let them run it all day, and they don’t even want to try.”
Despite his criticism of Valve’s approach, Shroud acknowledged the pivotal role that platforms like FACEIT play in shaping the Counter-Strike experience. He recognized FACEIT, along with ESEA, as integral components of the CS ecosystem, contributing significantly to the game’s enduring popularity.
Responding to an audience member’s question about FACEIT, Shroud emphasized that there’s nothing inherently wrong with the platform. Instead, he highlighted its positive impact on Counter-Strike, remarking, “FACEIT kind of the reason why Counter-Strike is f*cking… that’s the reason CS is CS!”
While praising the core gameplay of Counter-Strike and acknowledging its enduring appeal, Shroud didn’t shy away from addressing existing glitches and issues within the game. Despite these shortcomings, he affirmed that Counter-Strike remains an exceptional title, describing it as “f*cking incredible.”
In related news, Counter-Strike recently concluded its first-ever PGL Major in Copenhagen, with NAVI emerging victorious. However, the event was not without its hiccups, as protesters disrupted proceedings during the quarterfinals, underscoring the ongoing challenges faced by the CS community.
As discussions surrounding the future of Counter-Strike persist, Shroud’s critique serves as a reminder of the importance of continual improvement and innovation in maintaining the game’s relevance and competitiveness in the ever-evolving gaming landscape.